\frac{\left(-b\right) + \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}{2 \cdot a}\frac{4 \cdot c}{-\left(b + \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}\right)} \cdot \frac{1}{2}double f(double a, double b, double c) {
double r35420 = b;
double r35421 = -r35420;
double r35422 = r35420 * r35420;
double r35423 = 4.0;
double r35424 = a;
double r35425 = r35423 * r35424;
double r35426 = c;
double r35427 = r35425 * r35426;
double r35428 = r35422 - r35427;
double r35429 = sqrt(r35428);
double r35430 = r35421 + r35429;
double r35431 = 2.0;
double r35432 = r35431 * r35424;
double r35433 = r35430 / r35432;
return r35433;
}
double f(double a, double b, double c) {
double r35434 = 4.0;
double r35435 = c;
double r35436 = r35434 * r35435;
double r35437 = b;
double r35438 = r35437 * r35437;
double r35439 = a;
double r35440 = r35434 * r35439;
double r35441 = r35440 * r35435;
double r35442 = r35438 - r35441;
double r35443 = sqrt(r35442);
double r35444 = r35437 + r35443;
double r35445 = -r35444;
double r35446 = r35436 / r35445;
double r35447 = 1.0;
double r35448 = 2.0;
double r35449 = r35447 / r35448;
double r35450 = r35446 * r35449;
return r35450;
}



Bits error versus a



Bits error versus b



Bits error versus c
Results
Initial program 52.5
rmApplied flip-+52.5
Simplified0.4
rmApplied add-sqr-sqrt0.5
Applied distribute-rgt-neg-in0.5
Applied fma-neg0.4
rmApplied *-un-lft-identity0.4
Applied *-un-lft-identity0.4
Applied times-frac0.4
Applied times-frac0.4
Simplified0.4
Simplified0.2
rmApplied *-un-lft-identity0.2
Applied *-un-lft-identity0.2
Applied times-frac0.2
Simplified0.2
Simplified0.1
Final simplification0.1
herbie shell --seed 2020018 +o rules:numerics
(FPCore (a b c)
:name "Quadratic roots, wide range"
:precision binary64
:pre (and (< 4.9303800000000003e-32 a 2.02824e+31) (< 4.9303800000000003e-32 b 2.02824e+31) (< 4.9303800000000003e-32 c 2.02824e+31))
(/ (+ (- b) (sqrt (- (* b b) (* (* 4 a) c)))) (* 2 a)))