x + \left(y - x\right) \cdot z
\mathsf{fma}\left(z, y - x, x\right)double f(double x, double y, double z) {
double r197996 = x;
double r197997 = y;
double r197998 = r197997 - r197996;
double r197999 = z;
double r198000 = r197998 * r197999;
double r198001 = r197996 + r198000;
return r198001;
}
double f(double x, double y, double z) {
double r198002 = z;
double r198003 = y;
double r198004 = x;
double r198005 = r198003 - r198004;
double r198006 = fma(r198002, r198005, r198004);
return r198006;
}



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020018 +o rules:numerics
(FPCore (x y z)
:name "Diagrams.ThreeD.Shapes:frustum from diagrams-lib-1.3.0.3, B"
:precision binary64
(+ x (* (- y x) z)))