x \cdot \cos y - z \cdot \sin y
\left(\left(\sqrt[3]{x \cdot \cos y} \cdot \sqrt[3]{x}\right) \cdot \sqrt[3]{\cos y}\right) \cdot \sqrt[3]{x \cdot \cos y} - z \cdot \sin ydouble f(double x, double y, double z) {
double r194578 = x;
double r194579 = y;
double r194580 = cos(r194579);
double r194581 = r194578 * r194580;
double r194582 = z;
double r194583 = sin(r194579);
double r194584 = r194582 * r194583;
double r194585 = r194581 - r194584;
return r194585;
}
double f(double x, double y, double z) {
double r194586 = x;
double r194587 = y;
double r194588 = cos(r194587);
double r194589 = r194586 * r194588;
double r194590 = cbrt(r194589);
double r194591 = cbrt(r194586);
double r194592 = r194590 * r194591;
double r194593 = cbrt(r194588);
double r194594 = r194592 * r194593;
double r194595 = r194594 * r194590;
double r194596 = z;
double r194597 = sin(r194587);
double r194598 = r194596 * r194597;
double r194599 = r194595 - r194598;
return r194599;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.1
rmApplied add-cube-cbrt0.9
rmApplied cbrt-prod0.9
Applied associate-*r*0.9
Final simplification0.9
herbie shell --seed 2020018 +o rules:numerics
(FPCore (x y z)
:name "Diagrams.ThreeD.Transform:aboutX from diagrams-lib-1.3.0.3, A"
:precision binary64
(- (* x (cos y)) (* z (sin y))))