x \cdot x + y \cdot y
\mathsf{fma}\left(x, x, y \cdot y\right)double f(double x, double y) {
double r182105 = x;
double r182106 = r182105 * r182105;
double r182107 = y;
double r182108 = r182107 * r182107;
double r182109 = r182106 + r182108;
return r182109;
}
double f(double x, double y) {
double r182110 = x;
double r182111 = y;
double r182112 = r182111 * r182111;
double r182113 = fma(r182110, r182110, r182112);
return r182113;
}



Bits error versus x



Bits error versus y
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020018 +o rules:numerics
(FPCore (x y)
:name "Graphics.Rasterific.Linear:$cquadrance from Rasterific-0.6.1"
:precision binary64
(+ (* x x) (* y y)))