x \cdot y + \left(x - 1\right) \cdot z
\mathsf{fma}\left(x, y, \left(x - 1\right) \cdot z\right)double f(double x, double y, double z) {
double r135626 = x;
double r135627 = y;
double r135628 = r135626 * r135627;
double r135629 = 1.0;
double r135630 = r135626 - r135629;
double r135631 = z;
double r135632 = r135630 * r135631;
double r135633 = r135628 + r135632;
return r135633;
}
double f(double x, double y, double z) {
double r135634 = x;
double r135635 = y;
double r135636 = 1.0;
double r135637 = r135634 - r135636;
double r135638 = z;
double r135639 = r135637 * r135638;
double r135640 = fma(r135634, r135635, r135639);
return r135640;
}



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020018 +o rules:numerics
(FPCore (x y z)
:name "Graphics.Rendering.Chart.Drawing:drawTextsR from Chart-1.5.3"
:precision binary64
(+ (* x y) (* (- x 1) z)))