x \cdot \left(\left(\left(\left(y + z\right) + z\right) + y\right) + t\right) + y \cdot 5
\mathsf{fma}\left(y + z, x + x, \mathsf{fma}\left(5, y, t \cdot x\right)\right)double f(double x, double y, double z, double t) {
double r172787 = x;
double r172788 = y;
double r172789 = z;
double r172790 = r172788 + r172789;
double r172791 = r172790 + r172789;
double r172792 = r172791 + r172788;
double r172793 = t;
double r172794 = r172792 + r172793;
double r172795 = r172787 * r172794;
double r172796 = 5.0;
double r172797 = r172788 * r172796;
double r172798 = r172795 + r172797;
return r172798;
}
double f(double x, double y, double z, double t) {
double r172799 = y;
double r172800 = z;
double r172801 = r172799 + r172800;
double r172802 = x;
double r172803 = r172802 + r172802;
double r172804 = 5.0;
double r172805 = t;
double r172806 = r172805 * r172802;
double r172807 = fma(r172804, r172799, r172806);
double r172808 = fma(r172801, r172803, r172807);
return r172808;
}



Bits error versus x



Bits error versus y



Bits error versus z



Bits error versus t
Initial program 0.1
Simplified0.1
Taylor expanded around 0 0.1
Simplified0.1
Final simplification0.1
herbie shell --seed 2020018 +o rules:numerics
(FPCore (x y z t)
:name "Graphics.Rendering.Plot.Render.Plot.Legend:renderLegendOutside from plot-0.2.3.4, B"
:precision binary64
(+ (* x (+ (+ (+ (+ y z) z) y) t)) (* y 5)))