x + y \cdot \left(z + x\right)
\mathsf{fma}\left(y, z, \mathsf{fma}\left(y, x, x\right)\right)double f(double x, double y, double z) {
double r105924 = x;
double r105925 = y;
double r105926 = z;
double r105927 = r105926 + r105924;
double r105928 = r105925 * r105927;
double r105929 = r105924 + r105928;
return r105929;
}
double f(double x, double y, double z) {
double r105930 = y;
double r105931 = z;
double r105932 = x;
double r105933 = fma(r105930, r105932, r105932);
double r105934 = fma(r105930, r105931, r105933);
return r105934;
}



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.0
Simplified0.0
Taylor expanded around 0 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020018 +o rules:numerics
(FPCore (x y z)
:name "Main:bigenough2 from A"
:precision binary64
(+ x (* y (+ z x))))