x \cdot \left(y + 1\right)
x \cdot \left(y + 1\right)
double f(double x, double y) {
double r916045 = x;
double r916046 = y;
double r916047 = 1.0;
double r916048 = r916046 + r916047;
double r916049 = r916045 * r916048;
return r916049;
}
double f(double x, double y) {
double r916050 = x;
double r916051 = y;
double r916052 = 1.0;
double r916053 = r916051 + r916052;
double r916054 = r916050 * r916053;
return r916054;
}




Bits error versus x




Bits error versus y
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020018 +o rules:numerics
(FPCore (x y)
:name "Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, B"
:precision binary64
:herbie-target
(+ x (* x y))
(* x (+ y 1)))