\left(x \cdot 3\right) \cdot y - z
\left(x \cdot 3\right) \cdot y - z
double f(double x, double y, double z) {
double r840672 = x;
double r840673 = 3.0;
double r840674 = r840672 * r840673;
double r840675 = y;
double r840676 = r840674 * r840675;
double r840677 = z;
double r840678 = r840676 - r840677;
return r840678;
}
double f(double x, double y, double z) {
double r840679 = x;
double r840680 = 3.0;
double r840681 = r840679 * r840680;
double r840682 = y;
double r840683 = r840681 * r840682;
double r840684 = z;
double r840685 = r840683 - r840684;
return r840685;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 0.1 |
|---|---|
| Target | 0.1 |
| Herbie | 0.1 |
Initial program 0.1
Final simplification0.1
herbie shell --seed 2020018 +o rules:numerics
(FPCore (x y z)
:name "Diagrams.Solve.Polynomial:cubForm from diagrams-solve-0.1, B"
:precision binary64
:herbie-target
(- (* x (* 3 y)) z)
(- (* (* x 3) y) z))