\frac{\left(\frac{8}{3} \cdot \sin \left(x \cdot 0.5\right)\right) \cdot \sin \left(x \cdot 0.5\right)}{\sin x}\left(8 \cdot \frac{\sin \left(0.5 \cdot x\right)}{3}\right) \cdot \frac{\sin \left(0.5 \cdot x\right)}{\sin x}double f(double x) {
double r711708 = 8.0;
double r711709 = 3.0;
double r711710 = r711708 / r711709;
double r711711 = x;
double r711712 = 0.5;
double r711713 = r711711 * r711712;
double r711714 = sin(r711713);
double r711715 = r711710 * r711714;
double r711716 = r711715 * r711714;
double r711717 = sin(r711711);
double r711718 = r711716 / r711717;
return r711718;
}
double f(double x) {
double r711719 = 8.0;
double r711720 = 0.5;
double r711721 = x;
double r711722 = r711720 * r711721;
double r711723 = sin(r711722);
double r711724 = 3.0;
double r711725 = r711723 / r711724;
double r711726 = r711719 * r711725;
double r711727 = sin(r711721);
double r711728 = r711723 / r711727;
double r711729 = r711726 * r711728;
return r711729;
}




Bits error versus x
Results
| Original | 14.5 |
|---|---|
| Target | 0.3 |
| Herbie | 0.3 |
Initial program 14.5
rmApplied associate-/l*0.5
Simplified0.5
rmApplied div-inv0.5
Applied associate-*l*0.5
Simplified0.3
rmApplied associate-/r/0.4
rmApplied div-inv0.5
Applied associate-*l*0.4
Simplified0.3
Final simplification0.3
herbie shell --seed 2020018 +o rules:numerics
(FPCore (x)
:name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, A"
:precision binary64
:herbie-target
(/ (/ (* 8 (sin (* x 0.5))) 3) (/ (sin x) (sin (* x 0.5))))
(/ (* (* (/ 8 3) (sin (* x 0.5))) (sin (* x 0.5))) (sin x)))