\frac{x - y}{\left(x \cdot 2\right) \cdot y}\frac{1}{2 \cdot y} - \frac{1}{x \cdot 2}double f(double x, double y) {
double r2019589 = x;
double r2019590 = y;
double r2019591 = r2019589 - r2019590;
double r2019592 = 2.0;
double r2019593 = r2019589 * r2019592;
double r2019594 = r2019593 * r2019590;
double r2019595 = r2019591 / r2019594;
return r2019595;
}
double f(double x, double y) {
double r2019596 = 1.0;
double r2019597 = 2.0;
double r2019598 = y;
double r2019599 = r2019597 * r2019598;
double r2019600 = r2019596 / r2019599;
double r2019601 = x;
double r2019602 = r2019601 * r2019597;
double r2019603 = r2019596 / r2019602;
double r2019604 = r2019600 - r2019603;
return r2019604;
}




Bits error versus x




Bits error versus y
Results
| Original | 15.2 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 15.2
rmApplied div-sub15.2
Simplified11.2
Simplified0.0
Final simplification0.0
herbie shell --seed 2020018 +o rules:numerics
(FPCore (x y)
:name "Linear.Projection:inversePerspective from linear-1.19.1.3, B"
:precision binary64
:herbie-target
(- (/ 0.5 y) (/ 0.5 x))
(/ (- x y) (* (* x 2) y)))