\left(\left(x \cdot y - y \cdot z\right) - y \cdot y\right) + y \cdot y
y \cdot \left(x - z\right)
double f(double x, double y, double z) {
double r490441 = x;
double r490442 = y;
double r490443 = r490441 * r490442;
double r490444 = z;
double r490445 = r490442 * r490444;
double r490446 = r490443 - r490445;
double r490447 = r490442 * r490442;
double r490448 = r490446 - r490447;
double r490449 = r490448 + r490447;
return r490449;
}
double f(double x, double y, double z) {
double r490450 = y;
double r490451 = x;
double r490452 = z;
double r490453 = r490451 - r490452;
double r490454 = r490450 * r490453;
return r490454;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 17.8 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 17.8
Simplified0.0
Final simplification0.0
herbie shell --seed 2020018 +o rules:numerics
(FPCore (x y z)
:name "Linear.Quaternion:$c/ from linear-1.19.1.3, B"
:precision binary64
:herbie-target
(* (- x z) y)
(+ (- (- (* x y) (* y z)) (* y y)) (* y y)))