\left(\left(x \cdot y + y \cdot y\right) - y \cdot z\right) - y \cdot y
\mathsf{fma}\left(y, x - z, 0\right)double f(double x, double y, double z) {
double r488868 = x;
double r488869 = y;
double r488870 = r488868 * r488869;
double r488871 = r488869 * r488869;
double r488872 = r488870 + r488871;
double r488873 = z;
double r488874 = r488869 * r488873;
double r488875 = r488872 - r488874;
double r488876 = r488875 - r488871;
return r488876;
}
double f(double x, double y, double z) {
double r488877 = y;
double r488878 = x;
double r488879 = z;
double r488880 = r488878 - r488879;
double r488881 = 0.0;
double r488882 = fma(r488877, r488880, r488881);
return r488882;
}




Bits error versus x




Bits error versus y




Bits error versus z
| Original | 17.8 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 17.8
Simplified0.0
Final simplification0.0
herbie shell --seed 2020018 +o rules:numerics
(FPCore (x y z)
:name "Linear.Quaternion:$c/ from linear-1.19.1.3, C"
:precision binary64
:herbie-target
(* (- x z) y)
(- (- (+ (* x y) (* y y)) (* y z)) (* y y)))