\left(\frac{x}{2} + y \cdot x\right) + zx \cdot \left(y + 0.5\right) + z
double f(double x, double y, double z) {
double r245073 = x;
double r245074 = 2.0;
double r245075 = r245073 / r245074;
double r245076 = y;
double r245077 = r245076 * r245073;
double r245078 = r245075 + r245077;
double r245079 = z;
double r245080 = r245078 + r245079;
return r245080;
}
double f(double x, double y, double z) {
double r245081 = x;
double r245082 = y;
double r245083 = 0.5;
double r245084 = r245082 + r245083;
double r245085 = r245081 * r245084;
double r245086 = z;
double r245087 = r245085 + r245086;
return r245087;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Taylor expanded around 0 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020018
(FPCore (x y z)
:name "Data.Histogram.Bin.BinF:$cfromIndex from histogram-fill-0.8.4.1"
:precision binary64
(+ (+ (/ x 2) (* y x)) z))