x \cdot \sin y + z \cdot \cos y
x \cdot \sin y + \left(z \cdot {\left({\left(\cos y\right)}^{2}\right)}^{\frac{1}{3}}\right) \cdot \sqrt[3]{\cos y}double f(double x, double y, double z) {
double r209932 = x;
double r209933 = y;
double r209934 = sin(r209933);
double r209935 = r209932 * r209934;
double r209936 = z;
double r209937 = cos(r209933);
double r209938 = r209936 * r209937;
double r209939 = r209935 + r209938;
return r209939;
}
double f(double x, double y, double z) {
double r209940 = x;
double r209941 = y;
double r209942 = sin(r209941);
double r209943 = r209940 * r209942;
double r209944 = z;
double r209945 = cos(r209941);
double r209946 = 2.0;
double r209947 = pow(r209945, r209946);
double r209948 = 0.3333333333333333;
double r209949 = pow(r209947, r209948);
double r209950 = r209944 * r209949;
double r209951 = cbrt(r209945);
double r209952 = r209950 * r209951;
double r209953 = r209943 + r209952;
return r209953;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.1
rmApplied add-cube-cbrt0.4
Applied associate-*r*0.4
rmApplied pow1/316.2
Applied pow1/316.1
Applied pow-prod-down0.2
Simplified0.2
Final simplification0.2
herbie shell --seed 2020018
(FPCore (x y z)
:name "Diagrams.ThreeD.Transform:aboutX from diagrams-lib-1.3.0.3, B"
:precision binary64
(+ (* x (sin y)) (* z (cos y))))