\left(x + \sin y\right) + z \cdot \cos y
\left(x + \sin y\right) + z \cdot \cos y
double f(double x, double y, double z) {
double r182422 = x;
double r182423 = y;
double r182424 = sin(r182423);
double r182425 = r182422 + r182424;
double r182426 = z;
double r182427 = cos(r182423);
double r182428 = r182426 * r182427;
double r182429 = r182425 + r182428;
return r182429;
}
double f(double x, double y, double z) {
double r182430 = x;
double r182431 = y;
double r182432 = sin(r182431);
double r182433 = r182430 + r182432;
double r182434 = z;
double r182435 = cos(r182431);
double r182436 = r182434 * r182435;
double r182437 = r182433 + r182436;
return r182437;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020018
(FPCore (x y z)
:name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, C"
:precision binary64
(+ (+ x (sin y)) (* z (cos y))))