Average Error: 0.0 → 0.0
Time: 3.7s
Precision: 64
\[\left(x + \sin y\right) + z \cdot \cos y\]
\[\left(x + \sin y\right) + z \cdot \cos y\]
\left(x + \sin y\right) + z \cdot \cos y
\left(x + \sin y\right) + z \cdot \cos y
double f(double x, double y, double z) {
        double r182422 = x;
        double r182423 = y;
        double r182424 = sin(r182423);
        double r182425 = r182422 + r182424;
        double r182426 = z;
        double r182427 = cos(r182423);
        double r182428 = r182426 * r182427;
        double r182429 = r182425 + r182428;
        return r182429;
}

double f(double x, double y, double z) {
        double r182430 = x;
        double r182431 = y;
        double r182432 = sin(r182431);
        double r182433 = r182430 + r182432;
        double r182434 = z;
        double r182435 = cos(r182431);
        double r182436 = r182434 * r182435;
        double r182437 = r182433 + r182436;
        return r182437;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Derivation

  1. Initial program 0.0

    \[\left(x + \sin y\right) + z \cdot \cos y\]
  2. Final simplification0.0

    \[\leadsto \left(x + \sin y\right) + z \cdot \cos y\]

Reproduce

herbie shell --seed 2020018 
(FPCore (x y z)
  :name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, C"
  :precision binary64
  (+ (+ x (sin y)) (* z (cos y))))