x \cdot y + \left(x - 1\right) \cdot z
x \cdot \left(y + z\right) - z \cdot 1
double f(double x, double y, double z) {
double r194116 = x;
double r194117 = y;
double r194118 = r194116 * r194117;
double r194119 = 1.0;
double r194120 = r194116 - r194119;
double r194121 = z;
double r194122 = r194120 * r194121;
double r194123 = r194118 + r194122;
return r194123;
}
double f(double x, double y, double z) {
double r194124 = x;
double r194125 = y;
double r194126 = z;
double r194127 = r194125 + r194126;
double r194128 = r194124 * r194127;
double r194129 = 1.0;
double r194130 = r194126 * r194129;
double r194131 = r194128 - r194130;
return r194131;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
rmApplied add-sqr-sqrt0.0
Applied add-sqr-sqrt31.9
Applied difference-of-squares31.9
Applied associate-*l*31.9
Taylor expanded around 0 0.0
Simplified0.0
rmApplied associate-+r-0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020018
(FPCore (x y z)
:name "Graphics.Rendering.Chart.Drawing:drawTextsR from Chart-1.5.3"
:precision binary64
(+ (* x y) (* (- x 1) z)))