\left(x \cdot y + z\right) \cdot y + t
\left(x \cdot y + z\right) \cdot y + t
double f(double x, double y, double z, double t) {
double r160499 = x;
double r160500 = y;
double r160501 = r160499 * r160500;
double r160502 = z;
double r160503 = r160501 + r160502;
double r160504 = r160503 * r160500;
double r160505 = t;
double r160506 = r160504 + r160505;
return r160506;
}
double f(double x, double y, double z, double t) {
double r160507 = x;
double r160508 = y;
double r160509 = r160507 * r160508;
double r160510 = z;
double r160511 = r160509 + r160510;
double r160512 = r160511 * r160508;
double r160513 = t;
double r160514 = r160512 + r160513;
return r160514;
}



Bits error versus x



Bits error versus y



Bits error versus z



Bits error versus t
Results
Initial program 0.1
Final simplification0.1
herbie shell --seed 2020018
(FPCore (x y z t)
:name "Language.Haskell.HsColour.ColourHighlight:unbase from hscolour-1.23"
:precision binary64
(+ (* (+ (* x y) z) y) t))