\left(\left(x \cdot y + z \cdot t\right) + a \cdot b\right) + c \cdot i
\left(\left(x \cdot y + z \cdot t\right) + a \cdot b\right) + c \cdot i
double f(double x, double y, double z, double t, double a, double b, double c, double i) {
double r162489 = x;
double r162490 = y;
double r162491 = r162489 * r162490;
double r162492 = z;
double r162493 = t;
double r162494 = r162492 * r162493;
double r162495 = r162491 + r162494;
double r162496 = a;
double r162497 = b;
double r162498 = r162496 * r162497;
double r162499 = r162495 + r162498;
double r162500 = c;
double r162501 = i;
double r162502 = r162500 * r162501;
double r162503 = r162499 + r162502;
return r162503;
}
double f(double x, double y, double z, double t, double a, double b, double c, double i) {
double r162504 = x;
double r162505 = y;
double r162506 = r162504 * r162505;
double r162507 = z;
double r162508 = t;
double r162509 = r162507 * r162508;
double r162510 = r162506 + r162509;
double r162511 = a;
double r162512 = b;
double r162513 = r162511 * r162512;
double r162514 = r162510 + r162513;
double r162515 = c;
double r162516 = i;
double r162517 = r162515 * r162516;
double r162518 = r162514 + r162517;
return r162518;
}



Bits error versus x



Bits error versus y



Bits error versus z



Bits error versus t



Bits error versus a



Bits error versus b



Bits error versus c



Bits error versus i
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020018
(FPCore (x y z t a b c i)
:name "Linear.V4:$cdot from linear-1.19.1.3, C"
:precision binary64
(+ (+ (+ (* x y) (* z t)) (* a b)) (* c i)))