\frac{x}{y - z \cdot t}\frac{x}{y - z \cdot t}double f(double x, double y, double z, double t) {
double r715526 = x;
double r715527 = y;
double r715528 = z;
double r715529 = t;
double r715530 = r715528 * r715529;
double r715531 = r715527 - r715530;
double r715532 = r715526 / r715531;
return r715532;
}
double f(double x, double y, double z, double t) {
double r715533 = x;
double r715534 = y;
double r715535 = z;
double r715536 = t;
double r715537 = r715535 * r715536;
double r715538 = r715534 - r715537;
double r715539 = r715533 / r715538;
return r715539;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
Results
| Original | 2.7 |
|---|---|
| Target | 1.7 |
| Herbie | 2.7 |
Initial program 2.7
Final simplification2.7
herbie shell --seed 2020018
(FPCore (x y z t)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, B"
:precision binary64
:herbie-target
(if (< x -1.618195973607049e+50) (/ 1 (- (/ y x) (* (/ z x) t))) (if (< x 2.1378306434876444e+131) (/ x (- y (* z t))) (/ 1 (- (/ y x) (* (/ z x) t)))))
(/ x (- y (* z t))))