\frac{x - y}{\left(x \cdot 2\right) \cdot y}\frac{1}{2 \cdot y} - \frac{1}{x \cdot 2}double f(double x, double y) {
double r553180 = x;
double r553181 = y;
double r553182 = r553180 - r553181;
double r553183 = 2.0;
double r553184 = r553180 * r553183;
double r553185 = r553184 * r553181;
double r553186 = r553182 / r553185;
return r553186;
}
double f(double x, double y) {
double r553187 = 1.0;
double r553188 = 2.0;
double r553189 = y;
double r553190 = r553188 * r553189;
double r553191 = r553187 / r553190;
double r553192 = x;
double r553193 = r553192 * r553188;
double r553194 = r553187 / r553193;
double r553195 = r553191 - r553194;
return r553195;
}




Bits error versus x




Bits error versus y
Results
| Original | 15.2 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 15.2
rmApplied div-sub15.2
Simplified11.2
Simplified0.0
Final simplification0.0
herbie shell --seed 2020018
(FPCore (x y)
:name "Linear.Projection:inversePerspective from linear-1.19.1.3, B"
:precision binary64
:herbie-target
(- (/ 0.5 y) (/ 0.5 x))
(/ (- x y) (* (* x 2) y)))