\frac{x + y}{\left(x \cdot 2\right) \cdot y}0.5 \cdot \left(\frac{1}{y} + \frac{1}{x}\right)double f(double x, double y) {
double r518003 = x;
double r518004 = y;
double r518005 = r518003 + r518004;
double r518006 = 2.0;
double r518007 = r518003 * r518006;
double r518008 = r518007 * r518004;
double r518009 = r518005 / r518008;
return r518009;
}
double f(double x, double y) {
double r518010 = 0.5;
double r518011 = 1.0;
double r518012 = y;
double r518013 = r518011 / r518012;
double r518014 = x;
double r518015 = r518011 / r518014;
double r518016 = r518013 + r518015;
double r518017 = r518010 * r518016;
return r518017;
}




Bits error versus x




Bits error versus y
Results
| Original | 15.2 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 15.2
Taylor expanded around 0 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020018
(FPCore (x y)
:name "Linear.Projection:inversePerspective from linear-1.19.1.3, C"
:precision binary64
:herbie-target
(+ (/ 0.5 x) (/ 0.5 y))
(/ (+ x y) (* (* x 2) y)))