Average Error: 0.1 → 0.1
Time: 2.8s
Precision: 64
\[\left(\left(x \cdot y + z \cdot z\right) + z \cdot z\right) + z \cdot z\]
\[\left(3 \cdot z\right) \cdot z + x \cdot y\]
\left(\left(x \cdot y + z \cdot z\right) + z \cdot z\right) + z \cdot z
\left(3 \cdot z\right) \cdot z + x \cdot y
double f(double x, double y, double z) {
        double r551655 = x;
        double r551656 = y;
        double r551657 = r551655 * r551656;
        double r551658 = z;
        double r551659 = r551658 * r551658;
        double r551660 = r551657 + r551659;
        double r551661 = r551660 + r551659;
        double r551662 = r551661 + r551659;
        return r551662;
}

double f(double x, double y, double z) {
        double r551663 = 3.0;
        double r551664 = z;
        double r551665 = r551663 * r551664;
        double r551666 = r551665 * r551664;
        double r551667 = x;
        double r551668 = y;
        double r551669 = r551667 * r551668;
        double r551670 = r551666 + r551669;
        return r551670;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

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Results

Enter valid numbers for all inputs

Target

Original0.1
Target0.1
Herbie0.1
\[\left(3 \cdot z\right) \cdot z + y \cdot x\]

Derivation

  1. Initial program 0.1

    \[\left(\left(x \cdot y + z \cdot z\right) + z \cdot z\right) + z \cdot z\]
  2. Simplified0.1

    \[\leadsto \color{blue}{3 \cdot \left(z \cdot z\right) + x \cdot y}\]
  3. Using strategy rm
  4. Applied associate-*r*0.1

    \[\leadsto \color{blue}{\left(3 \cdot z\right) \cdot z} + x \cdot y\]
  5. Final simplification0.1

    \[\leadsto \left(3 \cdot z\right) \cdot z + x \cdot y\]

Reproduce

herbie shell --seed 2020018 
(FPCore (x y z)
  :name "Linear.Quaternion:$c/ from linear-1.19.1.3, A"
  :precision binary64

  :herbie-target
  (+ (* (* 3 z) z) (* y x))

  (+ (+ (+ (* x y) (* z z)) (* z z)) (* z z)))