x \cdot \sin y + z \cdot \cos y
\left(x \cdot \left(\sqrt[3]{\sin y} \cdot \sqrt[3]{\sin y}\right)\right) \cdot \sqrt[3]{\sin y} + z \cdot \cos ydouble f(double x, double y, double z) {
double r217750 = x;
double r217751 = y;
double r217752 = sin(r217751);
double r217753 = r217750 * r217752;
double r217754 = z;
double r217755 = cos(r217751);
double r217756 = r217754 * r217755;
double r217757 = r217753 + r217756;
return r217757;
}
double f(double x, double y, double z) {
double r217758 = x;
double r217759 = y;
double r217760 = sin(r217759);
double r217761 = cbrt(r217760);
double r217762 = r217761 * r217761;
double r217763 = r217758 * r217762;
double r217764 = r217763 * r217761;
double r217765 = z;
double r217766 = cos(r217759);
double r217767 = r217765 * r217766;
double r217768 = r217764 + r217767;
return r217768;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.1
rmApplied add-cube-cbrt0.6
Applied associate-*r*0.6
Final simplification0.6
herbie shell --seed 2020003
(FPCore (x y z)
:name "Diagrams.ThreeD.Transform:aboutX from diagrams-lib-1.3.0.3, B"
:precision binary64
(+ (* x (sin y)) (* z (cos y))))