Average Error: 0.1 → 0.1
Time: 5.0s
Precision: 64
\[\left(x + \cos y\right) - z \cdot \sin y\]
\[\left(x + \cos y\right) - z \cdot \sin y\]
\left(x + \cos y\right) - z \cdot \sin y
\left(x + \cos y\right) - z \cdot \sin y
double f(double x, double y, double z) {
        double r155808 = x;
        double r155809 = y;
        double r155810 = cos(r155809);
        double r155811 = r155808 + r155810;
        double r155812 = z;
        double r155813 = sin(r155809);
        double r155814 = r155812 * r155813;
        double r155815 = r155811 - r155814;
        return r155815;
}

double f(double x, double y, double z) {
        double r155816 = x;
        double r155817 = y;
        double r155818 = cos(r155817);
        double r155819 = r155816 + r155818;
        double r155820 = z;
        double r155821 = sin(r155817);
        double r155822 = r155820 * r155821;
        double r155823 = r155819 - r155822;
        return r155823;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Derivation

  1. Initial program 0.1

    \[\left(x + \cos y\right) - z \cdot \sin y\]
  2. Final simplification0.1

    \[\leadsto \left(x + \cos y\right) - z \cdot \sin y\]

Reproduce

herbie shell --seed 2020003 
(FPCore (x y z)
  :name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, B"
  :precision binary64
  (- (+ x (cos y)) (* z (sin y))))