Average Error: 0.1 → 0.1
Time: 4.5s
Precision: 64
\[\left(x + \sin y\right) + z \cdot \cos y\]
\[\left(x + \sin y\right) + z \cdot \cos y\]
\left(x + \sin y\right) + z \cdot \cos y
\left(x + \sin y\right) + z \cdot \cos y
double f(double x, double y, double z) {
        double r195385 = x;
        double r195386 = y;
        double r195387 = sin(r195386);
        double r195388 = r195385 + r195387;
        double r195389 = z;
        double r195390 = cos(r195386);
        double r195391 = r195389 * r195390;
        double r195392 = r195388 + r195391;
        return r195392;
}

double f(double x, double y, double z) {
        double r195393 = x;
        double r195394 = y;
        double r195395 = sin(r195394);
        double r195396 = r195393 + r195395;
        double r195397 = z;
        double r195398 = cos(r195394);
        double r195399 = r195397 * r195398;
        double r195400 = r195396 + r195399;
        return r195400;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Derivation

  1. Initial program 0.1

    \[\left(x + \sin y\right) + z \cdot \cos y\]
  2. Final simplification0.1

    \[\leadsto \left(x + \sin y\right) + z \cdot \cos y\]

Reproduce

herbie shell --seed 2020003 
(FPCore (x y z)
  :name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, C"
  :precision binary64
  (+ (+ x (sin y)) (* z (cos y))))