\left(x + \sin y\right) + z \cdot \cos y
\left(x + \sin y\right) + z \cdot \cos y
double f(double x, double y, double z) {
double r195385 = x;
double r195386 = y;
double r195387 = sin(r195386);
double r195388 = r195385 + r195387;
double r195389 = z;
double r195390 = cos(r195386);
double r195391 = r195389 * r195390;
double r195392 = r195388 + r195391;
return r195392;
}
double f(double x, double y, double z) {
double r195393 = x;
double r195394 = y;
double r195395 = sin(r195394);
double r195396 = r195393 + r195395;
double r195397 = z;
double r195398 = cos(r195394);
double r195399 = r195397 * r195398;
double r195400 = r195396 + r195399;
return r195400;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.1
Final simplification0.1
herbie shell --seed 2020003
(FPCore (x y z)
:name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, C"
:precision binary64
(+ (+ x (sin y)) (* z (cos y))))