\frac{x \cdot y + z \cdot \left(t - a\right)}{y + z \cdot \left(b - y\right)}\frac{x \cdot y + 1 \cdot \left(z \cdot \left(t - a\right)\right)}{y + z \cdot \left(b - y\right)}double f(double x, double y, double z, double t, double a, double b) {
double r597202 = x;
double r597203 = y;
double r597204 = r597202 * r597203;
double r597205 = z;
double r597206 = t;
double r597207 = a;
double r597208 = r597206 - r597207;
double r597209 = r597205 * r597208;
double r597210 = r597204 + r597209;
double r597211 = b;
double r597212 = r597211 - r597203;
double r597213 = r597205 * r597212;
double r597214 = r597203 + r597213;
double r597215 = r597210 / r597214;
return r597215;
}
double f(double x, double y, double z, double t, double a, double b) {
double r597216 = x;
double r597217 = y;
double r597218 = r597216 * r597217;
double r597219 = 1.0;
double r597220 = z;
double r597221 = t;
double r597222 = a;
double r597223 = r597221 - r597222;
double r597224 = r597220 * r597223;
double r597225 = r597219 * r597224;
double r597226 = r597218 + r597225;
double r597227 = b;
double r597228 = r597227 - r597217;
double r597229 = r597220 * r597228;
double r597230 = r597217 + r597229;
double r597231 = r597226 / r597230;
return r597231;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t




Bits error versus a




Bits error versus b
Results
| Original | 22.6 |
|---|---|
| Target | 17.1 |
| Herbie | 22.6 |
Initial program 22.6
rmApplied *-un-lft-identity22.6
Final simplification22.6
herbie shell --seed 2020003
(FPCore (x y z t a b)
:name "Development.Shake.Progress:decay from shake-0.15.5"
:precision binary64
:herbie-target
(- (/ (+ (* z t) (* y x)) (+ y (* z (- b y)))) (/ a (+ (- b y) (/ y z))))
(/ (+ (* x y) (* z (- t a))) (+ y (* z (- b y)))))