\frac{x}{y - z \cdot t}\frac{x}{y - z \cdot t}double f(double x, double y, double z, double t) {
double r722350 = x;
double r722351 = y;
double r722352 = z;
double r722353 = t;
double r722354 = r722352 * r722353;
double r722355 = r722351 - r722354;
double r722356 = r722350 / r722355;
return r722356;
}
double f(double x, double y, double z, double t) {
double r722357 = x;
double r722358 = y;
double r722359 = z;
double r722360 = t;
double r722361 = r722359 * r722360;
double r722362 = r722358 - r722361;
double r722363 = r722357 / r722362;
return r722363;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
Results
| Original | 2.7 |
|---|---|
| Target | 1.7 |
| Herbie | 2.7 |
Initial program 2.7
Final simplification2.7
herbie shell --seed 2020003
(FPCore (x y z t)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, B"
:precision binary64
:herbie-target
(if (< x -1.618195973607049e+50) (/ 1 (- (/ y x) (* (/ z x) t))) (if (< x 2.1378306434876444e+131) (/ x (- y (* z t))) (/ 1 (- (/ y x) (* (/ z x) t)))))
(/ x (- y (* z t))))