x - y \cdot z
x - y \cdot z
double f(double x, double y, double z) {
double r515767 = x;
double r515768 = y;
double r515769 = z;
double r515770 = r515768 * r515769;
double r515771 = r515767 - r515770;
return r515771;
}
double f(double x, double y, double z) {
double r515772 = x;
double r515773 = y;
double r515774 = z;
double r515775 = r515773 * r515774;
double r515776 = r515772 - r515775;
return r515776;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020003
(FPCore (x y z)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, C"
:precision binary64
:herbie-target
(/ (+ x (* y z)) (/ (+ x (* y z)) (- x (* y z))))
(- x (* y z)))