Average Error: 11.3 → 2.1
Time: 3.8s
Precision: 64
\[\frac{x \cdot \left(y - z\right)}{t - z}\]
\[x \cdot \frac{y - z}{t - z}\]
\frac{x \cdot \left(y - z\right)}{t - z}
x \cdot \frac{y - z}{t - z}
double f(double x, double y, double z, double t) {
        double r532631 = x;
        double r532632 = y;
        double r532633 = z;
        double r532634 = r532632 - r532633;
        double r532635 = r532631 * r532634;
        double r532636 = t;
        double r532637 = r532636 - r532633;
        double r532638 = r532635 / r532637;
        return r532638;
}

double f(double x, double y, double z, double t) {
        double r532639 = x;
        double r532640 = y;
        double r532641 = z;
        double r532642 = r532640 - r532641;
        double r532643 = t;
        double r532644 = r532643 - r532641;
        double r532645 = r532642 / r532644;
        double r532646 = r532639 * r532645;
        return r532646;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Bits error versus t

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Target

Original11.3
Target2.1
Herbie2.1
\[\frac{x}{\frac{t - z}{y - z}}\]

Derivation

  1. Initial program 11.3

    \[\frac{x \cdot \left(y - z\right)}{t - z}\]
  2. Using strategy rm
  3. Applied *-un-lft-identity11.3

    \[\leadsto \frac{x \cdot \left(y - z\right)}{\color{blue}{1 \cdot \left(t - z\right)}}\]
  4. Applied times-frac2.1

    \[\leadsto \color{blue}{\frac{x}{1} \cdot \frac{y - z}{t - z}}\]
  5. Simplified2.1

    \[\leadsto \color{blue}{x} \cdot \frac{y - z}{t - z}\]
  6. Final simplification2.1

    \[\leadsto x \cdot \frac{y - z}{t - z}\]

Reproduce

herbie shell --seed 2020003 
(FPCore (x y z t)
  :name "Graphics.Rendering.Chart.Plot.AreaSpots:renderAreaSpots4D from Chart-1.5.3"
  :precision binary64

  :herbie-target
  (/ x (/ (- t z) (- y z)))

  (/ (* x (- y z)) (- t z)))