\frac{x - y}{\left(x \cdot 2\right) \cdot y}0.5 \cdot \left(\frac{1}{y} - \frac{1}{x}\right)double f(double x, double y) {
double r459251 = x;
double r459252 = y;
double r459253 = r459251 - r459252;
double r459254 = 2.0;
double r459255 = r459251 * r459254;
double r459256 = r459255 * r459252;
double r459257 = r459253 / r459256;
return r459257;
}
double f(double x, double y) {
double r459258 = 0.5;
double r459259 = 1.0;
double r459260 = y;
double r459261 = r459259 / r459260;
double r459262 = x;
double r459263 = r459259 / r459262;
double r459264 = r459261 - r459263;
double r459265 = r459258 * r459264;
return r459265;
}




Bits error versus x




Bits error versus y
Results
| Original | 14.7 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 14.7
Taylor expanded around 0 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020003
(FPCore (x y)
:name "Linear.Projection:inversePerspective from linear-1.19.1.3, B"
:precision binary64
:herbie-target
(- (/ 0.5 y) (/ 0.5 x))
(/ (- x y) (* (* x 2) y)))