\frac{x + y}{\left(x \cdot 2\right) \cdot y}0.5 \cdot \left(\frac{1}{y} + \frac{1}{x}\right)double f(double x, double y) {
double r344640 = x;
double r344641 = y;
double r344642 = r344640 + r344641;
double r344643 = 2.0;
double r344644 = r344640 * r344643;
double r344645 = r344644 * r344641;
double r344646 = r344642 / r344645;
return r344646;
}
double f(double x, double y) {
double r344647 = 0.5;
double r344648 = 1.0;
double r344649 = y;
double r344650 = r344648 / r344649;
double r344651 = x;
double r344652 = r344648 / r344651;
double r344653 = r344650 + r344652;
double r344654 = r344647 * r344653;
return r344654;
}




Bits error versus x




Bits error versus y
Results
| Original | 14.7 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 14.7
Taylor expanded around 0 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020003
(FPCore (x y)
:name "Linear.Projection:inversePerspective from linear-1.19.1.3, C"
:precision binary64
:herbie-target
(+ (/ 0.5 x) (/ 0.5 y))
(/ (+ x y) (* (* x 2) y)))