\left(\left(x - \left(y + 0.5\right) \cdot \log y\right) + y\right) - z
\left(\left(\left(x - \log \left(\sqrt[3]{y} \cdot \sqrt[3]{y}\right) \cdot \left(y + 0.5\right)\right) - \left(y + 0.5\right) \cdot \log \left({y}^{\frac{1}{3}}\right)\right) + y\right) - zdouble f(double x, double y, double z) {
double r383432 = x;
double r383433 = y;
double r383434 = 0.5;
double r383435 = r383433 + r383434;
double r383436 = log(r383433);
double r383437 = r383435 * r383436;
double r383438 = r383432 - r383437;
double r383439 = r383438 + r383433;
double r383440 = z;
double r383441 = r383439 - r383440;
return r383441;
}
double f(double x, double y, double z) {
double r383442 = x;
double r383443 = y;
double r383444 = cbrt(r383443);
double r383445 = r383444 * r383444;
double r383446 = log(r383445);
double r383447 = 0.5;
double r383448 = r383443 + r383447;
double r383449 = r383446 * r383448;
double r383450 = r383442 - r383449;
double r383451 = 0.3333333333333333;
double r383452 = pow(r383443, r383451);
double r383453 = log(r383452);
double r383454 = r383448 * r383453;
double r383455 = r383450 - r383454;
double r383456 = r383455 + r383443;
double r383457 = z;
double r383458 = r383456 - r383457;
return r383458;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 0.1 |
|---|---|
| Target | 0.1 |
| Herbie | 0.2 |
Initial program 0.1
rmApplied add-cube-cbrt0.1
Applied log-prod0.2
Applied distribute-lft-in0.2
Applied associate--r+0.2
Simplified0.2
rmApplied pow1/30.2
Final simplification0.2
herbie shell --seed 2020003
(FPCore (x y z)
:name "Numeric.SpecFunctions:stirlingError from math-functions-0.1.5.2"
:precision binary64
:herbie-target
(- (- (+ y x) z) (* (+ y 0.5) (log y)))
(- (+ (- x (* (+ y 0.5) (log y))) y) z))