\frac{\left(-b\right) + \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}{2 \cdot a}\frac{\frac{\frac{4 \cdot \left(a \cdot c\right)}{2}}{a}}{\left(-b\right) - \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}double f(double a, double b, double c) {
double r71879 = b;
double r71880 = -r71879;
double r71881 = r71879 * r71879;
double r71882 = 4.0;
double r71883 = a;
double r71884 = r71882 * r71883;
double r71885 = c;
double r71886 = r71884 * r71885;
double r71887 = r71881 - r71886;
double r71888 = sqrt(r71887);
double r71889 = r71880 + r71888;
double r71890 = 2.0;
double r71891 = r71890 * r71883;
double r71892 = r71889 / r71891;
return r71892;
}
double f(double a, double b, double c) {
double r71893 = 4.0;
double r71894 = a;
double r71895 = c;
double r71896 = r71894 * r71895;
double r71897 = r71893 * r71896;
double r71898 = 2.0;
double r71899 = r71897 / r71898;
double r71900 = r71899 / r71894;
double r71901 = b;
double r71902 = -r71901;
double r71903 = r71901 * r71901;
double r71904 = r71893 * r71894;
double r71905 = r71904 * r71895;
double r71906 = r71903 - r71905;
double r71907 = sqrt(r71906);
double r71908 = r71902 - r71907;
double r71909 = r71900 / r71908;
return r71909;
}



Bits error versus a



Bits error versus b



Bits error versus c
Results
Initial program 43.8
rmApplied flip-+43.8
Simplified0.4
rmApplied div-inv0.5
Applied associate-/l*0.5
Simplified0.4
rmApplied associate-/r*0.2
Simplified0.2
Final simplification0.2
herbie shell --seed 2020002 +o rules:numerics
(FPCore (a b c)
:name "Quadratic roots, medium range"
:precision binary64
:pre (and (< 1.11022e-16 a 9.0072e+15) (< 1.11022e-16 b 9.0072e+15) (< 1.11022e-16 c 9.0072e+15))
(/ (+ (- b) (sqrt (- (* b b) (* (* 4 a) c)))) (* 2 a)))