x \cdot 2 - y
x \cdot 2 - y
double f(double x, double y) {
double r198299 = x;
double r198300 = 2.0;
double r198301 = r198299 * r198300;
double r198302 = y;
double r198303 = r198301 - r198302;
return r198303;
}
double f(double x, double y) {
double r198304 = x;
double r198305 = 2.0;
double r198306 = r198304 * r198305;
double r198307 = y;
double r198308 = r198306 - r198307;
return r198308;
}



Bits error versus x



Bits error versus y
Results
Initial program 0
Final simplification0
herbie shell --seed 2020002 +o rules:numerics
(FPCore (x y)
:name "Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, C"
:precision binary64
(- (* x 2) y))