x \cdot y + \left(x - 1\right) \cdot z
x \cdot y + \left(x - 1\right) \cdot z
double f(double x, double y, double z) {
double r212616 = x;
double r212617 = y;
double r212618 = r212616 * r212617;
double r212619 = 1.0;
double r212620 = r212616 - r212619;
double r212621 = z;
double r212622 = r212620 * r212621;
double r212623 = r212618 + r212622;
return r212623;
}
double f(double x, double y, double z) {
double r212624 = x;
double r212625 = y;
double r212626 = r212624 * r212625;
double r212627 = 1.0;
double r212628 = r212624 - r212627;
double r212629 = z;
double r212630 = r212628 * r212629;
double r212631 = r212626 + r212630;
return r212631;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020002 +o rules:numerics
(FPCore (x y z)
:name "Graphics.Rendering.Chart.Drawing:drawTextsR from Chart-1.5.3"
:precision binary64
(+ (* x y) (* (- x 1) z)))