x \cdot y + z \cdot t
\mathsf{fma}\left(t, z, x \cdot y\right)double f(double x, double y, double z, double t) {
double r195526 = x;
double r195527 = y;
double r195528 = r195526 * r195527;
double r195529 = z;
double r195530 = t;
double r195531 = r195529 * r195530;
double r195532 = r195528 + r195531;
return r195532;
}
double f(double x, double y, double z, double t) {
double r195533 = t;
double r195534 = z;
double r195535 = x;
double r195536 = y;
double r195537 = r195535 * r195536;
double r195538 = fma(r195533, r195534, r195537);
return r195538;
}



Bits error versus x



Bits error versus y



Bits error versus z



Bits error versus t
Initial program 0.0
Taylor expanded around inf 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020002 +o rules:numerics
(FPCore (x y z t)
:name "Linear.V2:$cdot from linear-1.19.1.3, A"
:precision binary64
(+ (* x y) (* z t)))