x \cdot \left(y + 1\right)
x \cdot \left(y + 1\right)
double f(double x, double y) {
double r842049 = x;
double r842050 = y;
double r842051 = 1.0;
double r842052 = r842050 + r842051;
double r842053 = r842049 * r842052;
return r842053;
}
double f(double x, double y) {
double r842054 = x;
double r842055 = y;
double r842056 = 1.0;
double r842057 = r842055 + r842056;
double r842058 = r842054 * r842057;
return r842058;
}




Bits error versus x




Bits error versus y
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020002 +o rules:numerics
(FPCore (x y)
:name "Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, B"
:precision binary64
:herbie-target
(+ x (* x y))
(* x (+ y 1)))