\frac{x \cdot 100}{x + y}x \cdot \frac{100}{x + y}double f(double x, double y) {
double r669706 = x;
double r669707 = 100.0;
double r669708 = r669706 * r669707;
double r669709 = y;
double r669710 = r669706 + r669709;
double r669711 = r669708 / r669710;
return r669711;
}
double f(double x, double y) {
double r669712 = x;
double r669713 = 100.0;
double r669714 = y;
double r669715 = r669712 + r669714;
double r669716 = r669713 / r669715;
double r669717 = r669712 * r669716;
return r669717;
}




Bits error versus x




Bits error versus y
Results
| Original | 0.4 |
|---|---|
| Target | 0.2 |
| Herbie | 0.2 |
Initial program 0.4
rmApplied *-un-lft-identity0.4
Applied times-frac0.2
Simplified0.2
Final simplification0.2
herbie shell --seed 2020002 +o rules:numerics
(FPCore (x y)
:name "Development.Shake.Progress:message from shake-0.15.5"
:precision binary64
:herbie-target
(* (/ x 1) (/ 100 (+ x y)))
(/ (* x 100) (+ x y)))