x + \frac{y \cdot \left(z - t\right)}{z - a}\mathsf{fma}\left(\frac{\sqrt[3]{z - t} \cdot \sqrt[3]{z - t}}{\frac{\sqrt[3]{z - a} \cdot \sqrt[3]{z - a}}{1}}, \frac{\sqrt[3]{z - t}}{\frac{\sqrt[3]{z - a}}{y}}, x\right)double f(double x, double y, double z, double t, double a) {
double r618122 = x;
double r618123 = y;
double r618124 = z;
double r618125 = t;
double r618126 = r618124 - r618125;
double r618127 = r618123 * r618126;
double r618128 = a;
double r618129 = r618124 - r618128;
double r618130 = r618127 / r618129;
double r618131 = r618122 + r618130;
return r618131;
}
double f(double x, double y, double z, double t, double a) {
double r618132 = z;
double r618133 = t;
double r618134 = r618132 - r618133;
double r618135 = cbrt(r618134);
double r618136 = r618135 * r618135;
double r618137 = a;
double r618138 = r618132 - r618137;
double r618139 = cbrt(r618138);
double r618140 = r618139 * r618139;
double r618141 = 1.0;
double r618142 = r618140 / r618141;
double r618143 = r618136 / r618142;
double r618144 = y;
double r618145 = r618139 / r618144;
double r618146 = r618135 / r618145;
double r618147 = x;
double r618148 = fma(r618143, r618146, r618147);
return r618148;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t




Bits error versus a
| Original | 11.3 |
|---|---|
| Target | 1.2 |
| Herbie | 1.0 |
Initial program 11.3
Simplified3.1
rmApplied *-un-lft-identity3.1
Applied add-cube-cbrt3.5
Applied times-frac3.5
Simplified3.5
rmApplied fma-udef3.5
Simplified3.1
rmApplied *-un-lft-identity3.1
Applied add-cube-cbrt3.6
Applied times-frac3.6
Applied add-cube-cbrt3.5
Applied times-frac1.0
Applied fma-def1.0
Final simplification1.0
herbie shell --seed 2020002 +o rules:numerics
(FPCore (x y z t a)
:name "Graphics.Rendering.Plot.Render.Plot.Axis:renderAxisTicks from plot-0.2.3.4, A"
:precision binary64
:herbie-target
(+ x (/ y (/ (- z a) (- z t))))
(+ x (/ (* y (- z t)) (- z a))))