2 \cdot \left(x \cdot x - x \cdot y\right)
\left(2 \cdot x\right) \cdot \left(x - y\right)
double f(double x, double y) {
double r445662 = 2.0;
double r445663 = x;
double r445664 = r445663 * r445663;
double r445665 = y;
double r445666 = r445663 * r445665;
double r445667 = r445664 - r445666;
double r445668 = r445662 * r445667;
return r445668;
}
double f(double x, double y) {
double r445669 = 2.0;
double r445670 = x;
double r445671 = r445669 * r445670;
double r445672 = y;
double r445673 = r445670 - r445672;
double r445674 = r445671 * r445673;
return r445674;
}




Bits error versus x




Bits error versus y
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
rmApplied distribute-lft-out--0.0
Applied associate-*r*0.0
Final simplification0.0
herbie shell --seed 2020002 +o rules:numerics
(FPCore (x y)
:name "Linear.Matrix:fromQuaternion from linear-1.19.1.3, A"
:precision binary64
:herbie-target
(* (* x 2) (- x y))
(* 2 (- (* x x) (* x y))))