2 \cdot \left(x \cdot x + x \cdot y\right)
\mathsf{fma}\left(x, x, x \cdot y\right) \cdot 2double f(double x, double y) {
double r546304 = 2.0;
double r546305 = x;
double r546306 = r546305 * r546305;
double r546307 = y;
double r546308 = r546305 * r546307;
double r546309 = r546306 + r546308;
double r546310 = r546304 * r546309;
return r546310;
}
double f(double x, double y) {
double r546311 = x;
double r546312 = y;
double r546313 = r546311 * r546312;
double r546314 = fma(r546311, r546311, r546313);
double r546315 = 2.0;
double r546316 = r546314 * r546315;
return r546316;
}




Bits error versus x




Bits error versus y
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020002 +o rules:numerics
(FPCore (x y)
:name "Linear.Matrix:fromQuaternion from linear-1.19.1.3, B"
:precision binary64
:herbie-target
(* (* x 2) (+ x y))
(* 2 (+ (* x x) (* x y))))