\frac{x - y}{z - y} \cdot t\frac{\sqrt[3]{x - y} \cdot \sqrt[3]{x - y}}{\sqrt[3]{z - y} \cdot \sqrt[3]{z - y}} \cdot \left(\frac{\sqrt[3]{x - y}}{\sqrt[3]{z - y}} \cdot t\right)double f(double x, double y, double z, double t) {
double r474197 = x;
double r474198 = y;
double r474199 = r474197 - r474198;
double r474200 = z;
double r474201 = r474200 - r474198;
double r474202 = r474199 / r474201;
double r474203 = t;
double r474204 = r474202 * r474203;
return r474204;
}
double f(double x, double y, double z, double t) {
double r474205 = x;
double r474206 = y;
double r474207 = r474205 - r474206;
double r474208 = cbrt(r474207);
double r474209 = r474208 * r474208;
double r474210 = z;
double r474211 = r474210 - r474206;
double r474212 = cbrt(r474211);
double r474213 = r474212 * r474212;
double r474214 = r474209 / r474213;
double r474215 = r474208 / r474212;
double r474216 = t;
double r474217 = r474215 * r474216;
double r474218 = r474214 * r474217;
return r474218;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
Results
| Original | 2.3 |
|---|---|
| Target | 2.3 |
| Herbie | 1.1 |
Initial program 2.3
rmApplied add-cube-cbrt3.4
Applied add-cube-cbrt3.1
Applied times-frac3.1
Applied associate-*l*1.1
Final simplification1.1
herbie shell --seed 2020002 +o rules:numerics
(FPCore (x y z t)
:name "Numeric.Signal.Multichannel:$cput from hsignal-0.2.7.1"
:precision binary64
:herbie-target
(/ t (/ (- z y) (- x y)))
(* (/ (- x y) (- z y)) t))