x \cdot 2 - y
x \cdot 2 - y
double f(double x, double y) {
double r264272 = x;
double r264273 = 2.0;
double r264274 = r264272 * r264273;
double r264275 = y;
double r264276 = r264274 - r264275;
return r264276;
}
double f(double x, double y) {
double r264277 = x;
double r264278 = 2.0;
double r264279 = r264277 * r264278;
double r264280 = y;
double r264281 = r264279 - r264280;
return r264281;
}



Bits error versus x



Bits error versus y
Results
Initial program 0
Final simplification0
herbie shell --seed 2020002
(FPCore (x y)
:name "Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, C"
:precision binary64
(- (* x 2) y))