x - \left(y \cdot 4\right) \cdot z
x - \left(y \cdot 4\right) \cdot z
double f(double x, double y, double z) {
double r227992 = x;
double r227993 = y;
double r227994 = 4.0;
double r227995 = r227993 * r227994;
double r227996 = z;
double r227997 = r227995 * r227996;
double r227998 = r227992 - r227997;
return r227998;
}
double f(double x, double y, double z) {
double r227999 = x;
double r228000 = y;
double r228001 = 4.0;
double r228002 = r228000 * r228001;
double r228003 = z;
double r228004 = r228002 * r228003;
double r228005 = r227999 - r228004;
return r228005;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020002
(FPCore (x y z)
:name "Diagrams.Solve.Polynomial:quadForm from diagrams-solve-0.1, A"
:precision binary64
(- x (* (* y 4) z)))