Average Error: 0.0 → 0.0
Time: 464.0ms
Precision: 64
\[x - y \cdot y\]
\[x - y \cdot y\]
x - y \cdot y
x - y \cdot y
double f(double x, double y) {
        double r154335 = x;
        double r154336 = y;
        double r154337 = r154336 * r154336;
        double r154338 = r154335 - r154337;
        return r154338;
}

double f(double x, double y) {
        double r154339 = x;
        double r154340 = y;
        double r154341 = r154340 * r154340;
        double r154342 = r154339 - r154341;
        return r154342;
}

Error

Bits error versus x

Bits error versus y

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Your Program's Arguments

Results

Enter valid numbers for all inputs

Derivation

  1. Initial program 0.0

    \[x - y \cdot y\]
  2. Final simplification0.0

    \[\leadsto x - y \cdot y\]

Reproduce

herbie shell --seed 2020002 
(FPCore (x y)
  :name "Graphics.Rasterific.Shading:$sradialGradientWithFocusShader from Rasterific-0.6.1"
  :precision binary64
  (- x (* y y)))