x \cdot x + 1
x \cdot x + 1
double f(double x) {
double r194110 = x;
double r194111 = r194110 * r194110;
double r194112 = 1.0;
double r194113 = r194111 + r194112;
return r194113;
}
double f(double x) {
double r194114 = x;
double r194115 = r194114 * r194114;
double r194116 = 1.0;
double r194117 = r194115 + r194116;
return r194117;
}



Bits error versus x
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020002
(FPCore (x)
:name "Graphics.Rasterific.Shading:$sradialGradientWithFocusShader from Rasterific-0.6.1, A"
:precision binary64
(+ (* x x) 1))