\frac{60 \cdot \left(x - y\right)}{z - t} + a \cdot 120\frac{60}{\frac{z - t}{x - y}} + a \cdot 120double f(double x, double y, double z, double t, double a) {
double r746248 = 60.0;
double r746249 = x;
double r746250 = y;
double r746251 = r746249 - r746250;
double r746252 = r746248 * r746251;
double r746253 = z;
double r746254 = t;
double r746255 = r746253 - r746254;
double r746256 = r746252 / r746255;
double r746257 = a;
double r746258 = 120.0;
double r746259 = r746257 * r746258;
double r746260 = r746256 + r746259;
return r746260;
}
double f(double x, double y, double z, double t, double a) {
double r746261 = 60.0;
double r746262 = z;
double r746263 = t;
double r746264 = r746262 - r746263;
double r746265 = x;
double r746266 = y;
double r746267 = r746265 - r746266;
double r746268 = r746264 / r746267;
double r746269 = r746261 / r746268;
double r746270 = a;
double r746271 = 120.0;
double r746272 = r746270 * r746271;
double r746273 = r746269 + r746272;
return r746273;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t




Bits error versus a
Results
| Original | 0.4 |
|---|---|
| Target | 0.1 |
| Herbie | 0.1 |
Initial program 0.4
rmApplied associate-/l*0.1
Final simplification0.1
herbie shell --seed 2020002
(FPCore (x y z t a)
:name "Data.Colour.RGB:hslsv from colour-2.3.3, B"
:precision binary64
:herbie-target
(+ (/ 60 (/ (- z t) (- x y))) (* a 120))
(+ (/ (* 60 (- x y)) (- z t)) (* a 120)))