\frac{x - y}{\left(x \cdot 2\right) \cdot y}\frac{1}{2 \cdot y} - \frac{1}{x \cdot 2}double f(double x, double y) {
double r440277 = x;
double r440278 = y;
double r440279 = r440277 - r440278;
double r440280 = 2.0;
double r440281 = r440277 * r440280;
double r440282 = r440281 * r440278;
double r440283 = r440279 / r440282;
return r440283;
}
double f(double x, double y) {
double r440284 = 1.0;
double r440285 = 2.0;
double r440286 = y;
double r440287 = r440285 * r440286;
double r440288 = r440284 / r440287;
double r440289 = x;
double r440290 = r440289 * r440285;
double r440291 = r440284 / r440290;
double r440292 = r440288 - r440291;
return r440292;
}




Bits error versus x




Bits error versus y
Results
| Original | 15.6 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 15.6
rmApplied div-sub15.6
Simplified11.3
Simplified0.0
Final simplification0.0
herbie shell --seed 2020002
(FPCore (x y)
:name "Linear.Projection:inversePerspective from linear-1.19.1.3, B"
:precision binary64
:herbie-target
(- (/ 0.5 y) (/ 0.5 x))
(/ (- x y) (* (* x 2) y)))