\left(x + y\right) \cdot \left(z + 1\right)
\left(x + y\right) \cdot \left(z + 1\right)
double f(double x, double y, double z) {
double r43995 = x;
double r43996 = y;
double r43997 = r43995 + r43996;
double r43998 = z;
double r43999 = 1.0;
double r44000 = r43998 + r43999;
double r44001 = r43997 * r44000;
return r44001;
}
double f(double x, double y, double z) {
double r44002 = x;
double r44003 = y;
double r44004 = r44002 + r44003;
double r44005 = z;
double r44006 = 1.0;
double r44007 = r44005 + r44006;
double r44008 = r44004 * r44007;
return r44008;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020002
(FPCore (x y z)
:name "Optimisation.CirclePacking:place from circle-packing-0.1.0.4, G"
:precision binary64
(* (+ x y) (+ z 1)))